Archive for the ‘First person shooter’ Category

Perfect Dark to make a Perfect return?! (Rumor)

March 8, 2015

I’m still really surprised people care about Conker, I don’t and probably will not ever understand the appeal behind the character. He’s literally a perversion of the cute little video game/ Cartoon characters I grew up with. Apparently there were talks of a Conker  reboot at some point but insomniac  studios turned down that idea. What I find SUPER interesting is the bit at the end of this quote-

“However, Insomniac turned MS down too. Apparently MS wanted Conker to hit store shelves by the end of 2015, and Insomiac refused because of the short dev cycle. MS wanted Conker out the door really quickly, because they wanted to reintroduce audiences to a bunch of older IPs that MS were planning on rebooting for 2016-17, like Perfect Dark and Banjo.” (source)

I hope they avoid this look, you're just asking for trouble.

                   I hope they avoid this look…

All though this is all speculation based on conjecture just the mere MENTION of a Perfect Dark reboot has got my eyebrows waggling like crazy. A modern Perfect Dark would be amazing and could possibly erase the memory of Perfect Dark: Zero. I’m seriously hoping this rumor has some kind of truth to it. We’ve already heard the rumors of a new Banjo/Kazooie game so maybe there’s some truth to all this.

Now that I think about it, how would Perfect Dark fare in today’s shooter saturated market? how could they distinguish it from all the dark and edgy futuristic shooters that are out now? This would be an excellent chance to showcase Joanna Dark as a strong, capable female character.Both camps could  win if a new Perfect Dark were to be released, Polygon and Anita Sarkeesian get another character to possible rag or not rag on for clicks and controversy and the rest of us who don’t care about all that get a new adventure set in the world of Perfect Dark.

I seriously hope this is all true..not the Conker bit, no, thank you!

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That GamerGate inspired episode of Law and Order is out…and just as awful as expected.

February 12, 2015

Zoe Quinn/Brianna Wu Proxy-“These guys, they just can’t stand women in gaming!”
-Detective-“What did they do to you?”
Zoe Quinn/Brianna Wu Proxy- “They leveled up”

Wow, I really don’t know what better word to describe the cringe fest of an episode Law and Order: SVU’s “Intimidation Game” was. It has everything from Ice-T using gamer jargon, awkward pale white dudes  as gamers, First person shooter dissing, damsel(s) in distress and of course a guy in a fedora wearing a bow-tie( I kid you not).

Screenshot 2015-02-12 15.07.24

I mean, really I’m not making this stuff up. From Ice-T spouting explanations for “camping” and what “FPS” meant to how bewildered Mariska hargitay looked the whole episode. it’s totally difficult to keep yourself from laughing at first. However, the laughter turns to consternation and shock when things quickly escalate and the Anita Sarkeesian Proxy, Raina Punjabi, is at first threatened, doxxed ,swatted and eventually kidnapped by a mysterious group of individuals that are an obvious analogy to the real world internet  group “Anonymous”.

Screenshot 2015-02-12 14.00.42

Except that Anonymous has never kidnapped, beaten or sexually assaulted anyone. The “Intimidation Game” is a macabre perspective on the current headlining issues in the gaming media. Since the producers of Special Victims Unit know that making an episode that centered around the very real but online threats that people like Zoe Quinn or Anita Sarkeesian have received would not be as gripping for their audience, they just  went ahead and portrayed these issues in a much darker and EXTREME light. I mean seriously, The episode ends in a Mexican standoff on a rooftop between the police and  two “Gamers” who go off on how women and “social justice warriors” are ruining video games while the camera literally switches to a first person perspective like it was a scene from a low budget Call of Duty clone. It looks as ridiculous as it sounds, trust me.

Screenshot 2015-02-12 13.35.53

There are some saying that they can not wait to see “GamerGater tears” over this episode as if this something to be championing as a “blow” to GamerGate. What people like that don’t realize,  is that this episode of Law and Order has set ALL of us and our favorite hobby back to almost mid 90’s level of mockery. Be you Anti, Pro or whatever side of GamerGate you’re on, no one has won and we’ve all come out of this looking exactly how the media has always portrayed us as, losers.

If you can’t bear to watch the full episode (I can’t blame you) you can watch a supercut version posted below. Let me know what you think.

How Halo 5 :Guardians made me hate Halo…Sort of

January 27, 2015

Now don’t get this twisted, I absolutely love Halo, from it’s interesting universe and lore to it’s focus on humanizing the robot looking Master Chief. I’m just saying that 343’s multi-player beta, Halo 5 :The Guardians is making it hard for me to return and enjoy any other previous Halo  title. My experience with Guardians  was nothing short of amazing, I was faster, could strike harder, could maneuver better  I felt like I had options  when it came to how I engaged opponents. It was a great time.

The night the beta ended, a friend of mine and I hopped on The Master Chief Collection  to play some  Halo 2 matches. What I experienced was a total flogging often finishing the rounds in dead last. By the time we had finished playing for the night, I had clawed my way from last to maybe third place on my team. My friend, a long time veteran player had no problem dominating each round. My rage and dismay was only compounded by the thought of how well I had done in prior games like Reach  and Halo 4 and more recently Guardians . I’m not a pro player, however I do consider myself pretty good when it comes first person shooters.

I started my FPS journey with games like Perfect Dark (before that it was Wolfenstein 3D and Terminal Terror) from those primordial pits I played various shooters here and there. With the release of TitanFall last year, I really hit my stride.  I’ve come to realize that movement with in a FPS is extremely important to me, a factor I didn’t realize until TitanFall, I like feeling speedy, not Call of Duty  speedy where you’re just an obnoxious dude running around knifing people. I mean I liked the feeling of freedom it gave me.

Bouncing from a wall to a rooftop using parkour gave me the ability to quickly assess the battlefield and to map out my route/plan of attack. That feeling of freedom  was great and some of that was present in Halo 5: Guardians  through the use of sprinting, dashing and ground pounding. The ground pound, though usually used offensively ( your spartan would leap high into the air, from there you would determine where to land and your spartan would careen through the air towards that designated landing spot, the impact would cause a sort of area of effect  damaging and sometimes even destroying a nearby player).

Which sounds pretty awesome right? well in my case I would use the ground pound to quickly move from one level to a lower one relatively quickly, since many stages in the beta had an upper and lower level, the ground pound was often my most used method of getting to the lower levels in a pinch. I used it that way so often that myself and my team mates nicknamed it “The Robert Downey Jr” or “The IronMan” (since your spartan, upon landing, would strike a similar pose to the iconic Marvel Superhero). Another really useful skill that was added was the dash ability, hitting a button allowed your spartan to dash in any direction you held your control stick in allowing you to either dash behind a wall when things got hectic or to re-position yourself in the middle of a fire fight or even to give you an extra push when you’re leaping from platform to platform. All of these don’t sound like a really big deal on their own but when tied together the gameplay of Guardians was made all the more an enjoyable experience.

Snap back to the Master Chief Collection

halo-the-master-chief-collection

Making that adjustment and going back to play the older titles was the equivalent of having an amazing day off at an amazing theme park and then going back to school the next day. Slow movement, no options just a dull acceptance of my fate, It was almost borderline depressing and seriously made me question how in the world Halo had managed to stay relevant after all these years before Guardians  and even before Halo 4  and Reach. So I bring my rant to an end here, for the next several months until the release of 343’s Halo 5 , I’ll be making the best I can of the gulag known as The Master Chief Collection. All the while dreaming of a better, brighter world of which I caught a glimpse of in Guardians. Till then, see you guys online.

Race in Videogames: It’s not just one group of people that suffers from tropes.

November 17, 2014

You know,
With all the coverage women have received in gaming,from sexism to objectification I sometimes think to myself “At least you have characters that are somewhat varied representations of your gender”.

I mean female gamers have Samus and Lara Croft(reboot) Claire Redfield ,on one end and zany characters like  Bayonetta, Princess Peach, Lightning so on and so forth.All these characters, regardless of what you think, have some kind of variance to their personality or demeanor. Critics  can pick and choose  from a veritable laundry list of female protagonists   which they feel are objectified or which characters are too “sexy”.On the other coin What do gamers who aren’t white or female have? If you’re black, different variations of Barrett from Final Fantasy 7 or Augustus Cole from Gears of War, what I call the “Cookie Cutter” Stereotype. From CJ from San Andreas to “Big Bo” Roy Boateng from Binary Domain. We’ve all seen these stereotypes of black men in  videogames, loud brash men that half the time sound like they had just moved from Detroit and had a stint at a comedy club.Now don’t get it twisted, there’s absolutely nothing wrong with having a Black character portrayed as “Boisterous”  and loud and funny. The problem I take up with is when that stereotypical character becomes the only representation of Africans and African Americans in videogames.

First off let me say that there are  African/African American characters represented in games that at least have been distinctive. An example would lie in Assassin’s Creed’s Adéwalé , A former slave from Trinidad. Adewale is featured in the DLC “Freedom Cry” but even then Freedom Cry  is DLC, it’s not part of the main campaign and can be passed up if the player doesn’t want to buy it. Basically regulating Adewale and his story as a “sidequest” lessening the importance of the character and his story. Another Assassin’s Creed game “Liberation” featured another  black protagonist, this time a woman, Aveline de Grandpré, unfortunately, Aveline’s game was initially released on the PlayStation Vita and later ported as an HD up conversion for other consoles but by that time, gamers had already moved on and Aveline and her story have basically faded away into obscurity as that “One Assassin’s Creed game on the Vita”

Aveline, Assassin’s Creed:Liberation

The pool of protagonists that women of color is even smaller. When I say protagonist, I mean the main character of the game. Not a side kick like Alyx Vance from Half life 2.I mean a woman that is a protagonist in her own game that isnt oversexualized  or fetishized . Nilin Cartier Wells from “Remember Me” is probably one of few women of color in recent memory that was of mixed race AND that was a main character in a game the other character being Aveline.

“Nilin, Remember Me”

I sometimes wonder to myself, why doesn’t anyone ever talk about any of this? why doesn’t anyone question why we’re so underrepresented and  portrayed like that in video games? why isn’t polygon writing ten articles a day about the lack of racial diversity or miss/under representation of people of color in gaming?

Then I realize something, it’s not “sexy” it won’t get websites like Polygon a massive amount of clicks, not like their daily posts about women, gaming and what developers are doing wrong.Those topics draw in hundreds of commentators, all arguing over who is right and what someone else is doing wrong. Then I start to think again and wonder why more people like myself aren’t talking about this, especially since this is a time where people are demanding that there be some kind of equal representation in gaming.

Then it hit me.

Just a few months ago a Micheal Brown was shot dead  by the police in Ferguson Missouri.  A few months later, another young black youth, 22-year-old Darrien Hunt was shot six times in the back by the police in Utah. A few weeks ago, an irate caller called in to C-Span and  said that “Republicans hate the nigger Obama” on live television.

I’m torn,

On one end there are far more serious injustices to be concerned about and to be rallied against in the real world. At the same time, in the hobby that I love, I’d for once would like to see more characters that moved beyond the typical “Giant, Funny Black Guy that sounds like he was on Sanford and Son in the 70’s” and it’s time to start a dialogue about it.